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Global Game Jam Skopje 2016

On Friday Global Game Jam Inc. organized the Global Game Jam 2016 for the eight consecutive year. The event was held simultaneously in 500+ locations around the world including Skopje and Bitola in Macedonia.

On Friday Global Game Jam Inc. organized the Global Game Jam 2016 for the eight consecutive year. The event was held simultaneously in 500+ locations around the world including Skopje and Bitola in Macedonia.

Global Game Jam (GGJ) is the largest annual international event for creating and making games during a 48-hour world marathon. As part of the International Game Developers Association (IGDA), Global Game Jam’s goal is to unite all those who create or wish to create games and to foster creativity, collaboration, and experimentation. This event, like many others in his category, is organized locally by volunteers and game enthusiasts investing their time, resources and network.

I have been an active actor in the entrepreneurship ecosystem in Albania for quite some time and now working for the Swisscontact SECO Entrepreneurship Program, funded by SECO and implemented by Swisscontact, as an Ecosystem Facilitator the best part of the job includes participation in ecosystems events, like Global Game Jam Skopje.

 

Chronicles of the Global Game Jam Weekend in Skopje

The Global Game Jam Skopje 2016 was organized at Seavus Incubator & Seavus Education and Development Center, where organizers Daniela Spasovska and Gorast Cvetkovski connected to the global network to get the working theme of this year, which was “Rituals”. (nobody knows about the event theme prior to the event, in order to avoid prepared teams).

 

The first time we organized GGJ Skopje we had only board games, Gorast explained, last year we had plenty of developers but missed some 3D developers, this year among the 125 participants we have all the 24 teams complete with 3D developers. As we finished talking, Andre, a 9-year-old boy entered the room with his father who left him with Andre’s brother team. Yes, he is participating too, Gorast killed my doubts. Andre was helping his brother’s team with the storyline of the game.

 

After an exhausting weekend of hard work the moment of truth came on Sunday evening: 23 game demos where presented. Even parents had shown up (as many of the participants where very young). More than 4 hours of game presentations followed and I must admit it was very impressive to see what these teams had achieved with such a short period of time.

Summoning Rituals for Dummies by Allone won the Jam with a voice interactive game where you read phrases from a ritual book and based on the way you pronounce or the words you select, the outcome of the ritual changes.

Gods will Help Us from Team A was another game that won 2nd place with a game where 2 lost boys in the mystic woods are about to perform a series of rituals.

Meanwhile Kobzon developed Spiritual Ritual a game where four people are performing spiritual rituals summoning a phantom. The phantom (the player) should make everything to stop them from summoning him.

 

About the author: Vasken Spiru works for SECO-EP as Ecosystem Facilitator in Albania and Macedonia